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course of fire, 2026

No target is farther than 500 yards. Round count is 55 pistol and 46 rifle.  This is subject to change, based on how things go on RO day.  

 

Stage 1 - Mozambique - 13 pistol.  NOTE: We had to reverse the direction of this stage.  When you get to the top of the hill near Stage 1, please get to your left.  You need to be all the way on the left side of the hill to remain in a safe area.  Look for the steel barrel with an arrow and follow the arrow to the waiting area.

From start (the white PVC pipe with yellow paint, a few feet behind the first barricade), advance to first barricade and hit 2 body and 1 head shot on the Mozambique target from each of two ports.  One port is higher and the other is lower.  Both are marked with yellow paint. (You Mozambique the target twice from the first barricade.)

Advance to second barricade. Keeping your head below the red line (behind cover) Mozambique the target with right hand only from the right side of the barricade, then do it left hand only from the left side of the barricade.  (You Mozambique the target twice from the second barricade.) 

Advance to the third position, indicated by lumber painted yellow.  From there, one hit on long shot round target.

Sunday Sprint: Same as above. 

Stage 2 - Landman Season 2 - 12 rifle 

Check in on the far side of the shipping container.  From start (both feet on the ground, hands not touching the ladder), climb the ladder to Position 1 (wooden barricade) and make 2 hits on each of the 3 rifle targets. 

Advance to Position 2 (prone at yellow arrow) and make another 2 hits on each of the targets.  

Sunday Sprint: 1 hit per target per position, for 6 total rifle.

Stage 3 - Power Lines - 8 pistol, 16 rifle

From start (P1) make 2 hits on each of 4 pistol targets. 

Move to the hut and go inside.  Through the window, make 2 hits on each of 4 rifle targets. 

Exit the hut and move to the apparatus. Without touching the ground, make 2 hits on each of 4 rifle targets.

Sunday Sprint: 1 hit per target per position, for 4 pistol and 8 rifle. 

Stage 4 - Scoot 'n Shoot - 18 pistol

From the start box, advance to P1 (there may be an obstacle to overcome along the way...).  Once there, make 2 hits on each of 3 pistol targets.  At this time, shooter MAY holster before moving to P2.  Holstering is not required, but be advised that it is slick and muddy between P1 and P2.  If you do not holster, please be sure to keep your trigger finger indexed on the slide and the muzzle in a safe direction at all times.

At P2, with both feet in the white box, make 2 hits on each of the 3 targets on the left, using left hand only.  Make 2 hits on each of 3 targets on the right, right hand only.  Target sequence is up to the shooter, and any order is fine.

Sunday Sprint: Same as above.

Stage 5 - 1 barrel, 3 holes - 15 rifle

From each port, make 1 hit on each of 5 rifle targets. The order of the holes is up to the shooter. 

Sunday Sprint: One of the holes will be out of play for Sunday, for 10 total hits.

Stage 6 - Low crawl - 8 pistol, 8 rifle

Shooters will be given an object at the start box.  This object must stay with the shooter and be in his control at all times.  (No throwing it.)  From start, crawl through the first obstacle. At the end, make 2 hits on each of 2 rifle targets from prone position. 

Crawl through the second obstacle. At the end, make 2 hits on each of 2 rifle targets, again from prone. 

Move to the indicated shooting position (white box) and make 2 hits on each of 3 medium-range pistol targets, and 2 hits on the long-range pistol target (silhouette). 

Sunday Sprint: One hit per target per position.  4 pistol, 4 rifle.

Stage 7 - Jungle Run - 10 pistol

There are 5 targets hidden in the woods. Find them as you advance along the marked trail. 2 hits each. 

Sunday Sprint: This stage is out of play on Sunday, as shooters will bypass this part of the trail by climbing down the ridge to the lower part of the trail back to base.  There will be a rope ladder on the ridge.

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